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Articles about song summoner: the unsung heroes

Appletell review - Song Summoner: The Unsung Heroes

by Kirk Hiner on Sep 8, 2008 at 11:35 AM

I recently wrote an article for Appletell in which I wondered if the App Store / iPhone combination would kill iPod gaming. In the article, I opined that it will, and probably should, but that it saddened me to say so. For one reason or another, developers just never figured… Continue Reading »

Gamertell Review: Song Summoner: The Unsung Heroes for iPod

by NEWS on Jul 24, 2008 at 08:25 PM

FROM GAMERTELL - Square Enix’s Song Summoner: The Unsung Heroes is an admirable strategic RPG for iPods. While it does have frequent loading periods and is a battery hog, it is also an engaging game that is perfectly suited for the device.
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Will the iPhone kill iPod Click Wheel gaming?

by Kirk Hiner on Jul 15, 2008 at 04:00 PM

Yes, and it’s about time we put it out of its misery. Even before the iPhone, the iPod never stood a chance as a legitimate gaming device. This saddens me somewhat, too, because I really wanted it to be. I viewed gaming on the iPod much as I do on… Continue Reading »

Testing tracks for Tune Troopers

by NEWS on Jul 12, 2008 at 02:54 PM

FROM GAMERTELL - Gamertell imported 20 assorted music tracks into Square Enix’s Song Summoner: The Unsung Heroes to see what Tune Troopers would come out. Find out what kind of warriors songs like “One-Winged Angel,” “Bohemian Rhapsody” and “Still Alive” spawn.
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Four quick tips for sturdy Tune Troopers in Song Summoner for iPod

by NEWS on Jul 11, 2008 at 05:12 PM

FROM GAMERTELL - So, you’ve just downloaded Song Summoner: The Unsung Heroes and you’re not quite sure how to build your massive army. Check out these four, helpful hints to create some sturdy Tune Troopers.
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