Appletell | Apple, Mac, iPhone, iPod | News, Rumors, Reviews, How-Tos

Subscribe to our content for free: (?)
Get our Daily Email
Articles about iphone gaming

Appletell exclusive: LittleWing pinball heading to the iPhone, iPod touch [updated]

by Kirk Hiner on May 25, 2009 at 09:37 AM

Last month, I launched a new Appletell series about games we’d love to see on the iPhone. My first article focused on LittleWing Co. Ltd. and their history of outstanding pinball games for the Mac. LittleWing and pinball seem a perfect match for the iPhone, after all. Good news, everyone;… Continue Reading »

iPhone game wish list: LittleWing Pinball

by Kirk Hiner on Apr 29, 2009 at 05:37 PM

Without intending disrespect to app developers, I’m wondering why the iPhone doesn’t have the type of game I can’t wait to get home to play. There are no Fire Emblems, no Legends of Zeldas, and no Resident Evils. In this series of articles, I want to take a look at… Continue Reading »

$19.99 premium game area for iPhone

by Ed Parry on Feb 2, 2009 at 03:37 PM

As the iPhone begins to shine as a portable gaming device, Apple plans to have a “premium games” area within the App Store for $19.99 titles. This move would separate the big titles from the silly $0.99 apps, but would only be open to the main publishers such as Electronic… Continue Reading »

Graphics upgrade for “iPhone 3?”

by Bill Stiteler on Feb 1, 2009 at 06:55 PM

Will the “iPhone 3” be the iPhone 3-D? It’s all rumors, of course, but after the yawner of Macworld Expo ‘09, I think we’re entitled to a little speculation about the next version of Apple’s insanely popular device. Apparently the New York Post thinks so, too, since they’re just plain… Continue Reading »

iPhone dominates mobile phone gaming

by Bill Stiteler on Jan 31, 2009 at 03:53 PM

The iPhone is “by far” the most popular mobile phone device for gaming (what, more popular than the N-Gage?) according to a recent report. There are a number of reasons for this, detailed in the article, but I think the most obvious reason is the design itself. Continue Reading »

Appletell reviews Word Flow for iPhone, iPod touch

by Josh Holat on Jan 28, 2009 at 11:09 PM

If you are looking for a game that really forces you to think, and if you love word puzzles, then World Flow is for you. This “fast paced word game” involves the user in a tile board of letters that have the ability to be shifted, either up/down or left/right.… Continue Reading »

Note to journalists who don’t play games: The iPhone will not kill the DS or PSP

by Kirk Hiner on Nov 14, 2008 at 08:21 AM

I’m not an industry analyst, I’m a gamer. I have been since my brother and I used some inheritance money to buy an Intellivision back in the early ‘80s. And although I have my favorite systems (I’ve become a Nintendo fellow as of late, owning both the DS and Wii),… Continue Reading »

Porting games to the Mac is a tricky business

by Kirk Hiner on Oct 7, 2008 at 12:22 PM

Remember back when Apple made the switch to Intel and it suddenly seemed as if all those PC games would be more easily ported to the Mac? So do I, and I’m still wondering where everything is. We saw some big name titles from EA, but after their initial release… Continue Reading »

Appletell Giveaway results - Super Monkey Ball

by Josh Holat on Jul 31, 2008 at 01:30 PM

You guys have responded, and the results for the Super Monkey Ball giveaway from Appletell are in. We received a lot of nicely worded, well thought out comments, and some, well, not so great comments. I have looked through each and every comment myself and have narrowed it down to… Continue Reading »

Doom coming to the iPhone?

by Josh Holat on Jul 25, 2008 at 01:06 PM

That’s right, Doom is coming to the iPhone. I’m not talking about the “terrible fate” sort of doom, I’m talking about the monster murdering, machine gun shooting game. John Carmack, a co-founder and key programmer over at id Software, says their mobile division is strongly looking at developing for the… Continue Reading »

Next Page »
Special Features