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Articles about appletellgift2008-games

Hardcore gift ideas for hardcore Mac gamers

by Kirk Hiner on Dec 22, 2008 at 11:11 PM

The Macintosh is not a gaming machine. I understand that. I’ve been fighting the good fight for over a decade now, but it’s a losing battle. Mac users will never get as many games as PC owners, we’ll never see the innovation, and simultaneous releases continue to elude us even… Continue Reading »

Ambrosia software turns 15, gives you the presents

by Kirk Hiner on Dec 18, 2008 at 10:58 PM

Ambrosia Software is celebrating its 15th anniversary with a holiday bundle sale that features a collection of six classic Ambrosia games: Apeiron, Redline, Bubble Trouble, Darwinia, Aki Mahjong, and SketchFighter. Individually, these games would retail for $123, but they’re going for only $19 from now until midnight, December 24th. Continue Reading »

Ambrosia extends iPhone/iPod touch game sale

by Kirk Hiner on Dec 6, 2008 at 10:57 AM

Originally planned for one week only, Ambrosia Software is now putting all of its iPhone/iPod Touch games on sale for 99 cents throughout the entire month of December. The sale comprises the following games: Aki Mahjong, normally $4.99, combines the ancient Chinese game of Mahjong with an enchanting journey across… Continue Reading »

Appletell review - Touchgrind for iPhone

by Jake Gaecke on Dec 4, 2008 at 08:45 AM

Touchgrind is a very different sort of game than what is common on the App Store.  It’s part game and part simulation.  The idea is simple, place two fingers on a virtual skateboard deck and perform tricks as if playing with a tech deck style miniature skateboard.  What’s great about… Continue Reading »

Appletell review - Call of Duty 4: Modern Warfare

by Kirk Hiner on Nov 5, 2008 at 10:34 PM

As has been noted numerous times here at Appletell and throughout the gaming world, there are three things you can kill in computer games without fear of reproach: Nazis, zombies and Nazi zombies. If you like, you can lump aliens in with the zombies, and you can lump robots in… Continue Reading »

Appletell review - Flick Bowling for iPhone/iPod touch

by Kirk Hiner on Oct 24, 2008 at 08:38 PM

I gotta be honest with you; I mainly only go bowling with the anticipation of the alley being attacked by The Blob. Or the Son of Blob. Or the Beware! The Blob! Whatever. The point is, expecting a blood red, gelatinous mass to come rolling up the lanes at any… Continue Reading »

Appletell review - Sid Meier’s Pirates

by Kirk Hiner on Oct 22, 2008 at 05:15 PM

Rather than try to explain what type of game Pirates is, it may be easier to just say that it’s not a first-person shooter, and it’s not a hidden puzzle game. It is pretty much everything else. Pirates combines action, adventure, turn-based strategy, resource management, people sims and rhythm games… Continue Reading »

Appletell review - Song Summoner: The Unsung Heroes

by Kirk Hiner on Sep 8, 2008 at 11:35 AM

I recently wrote an article for Appletell in which I wondered if the App Store / iPhone combination would kill iPod gaming. In the article, I opined that it will, and probably should, but that it saddened me to say so. For one reason or another, developers just never figured… Continue Reading »

Appletell Review - Fable: The Lost Chapters for Macintosh

by Kirk Hiner on Jul 25, 2008 at 10:57 AM

It’s not long into Fable: The Lost Chapters before you realize you’re in for something different. As if the words “Action/RPG” aren’t already enough to warm the soul of Mac gamers everywhere (oh, we’ve tasted action and we’ve tasted RPGs, but we rarely have them served in the same meal),… Continue Reading »

Appletell Review: Crash Bandicoot Nitro Kart 3D for iPhone

by Josh Holat on Jul 21, 2008 at 11:48 AM

Although not as hyped as Super Monkey Ball, Crash Bandicoot Nitro Kart 3D from the App Store provides just as much fun. Making use of the accelerometer for steering and the touch screen for destroying your enemies, this racing game is great for any iPhone gamer. Check out my review… Continue Reading »

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