The 4GB RAM limit of the new MacBooks is semi-accurate

Nvidia already claimed that the new MacBooks can handle more than 4GB of RAM, but until now it’s just been Nvidia’s word against Apple’s. Well, thanks to Luke from iFixIt Labs, we now know that Nvidia’s claim that the MacBook can accept 8GB of RAM is accurate. There are only two problems remaining: 8GB of RAM is still really expensive, and Apple wasn’t necessarily lying either.
It turns out the MacBook can see all 8GB of RAM, it just doesn’t know what to do with it.
Preliminary results show that while the new MacBook Pro did recognize the entire 8GB of RAM, during actual usage, the computer appeared to be limited to 4GB
While standard GUI applications were limited to 4GB in total, Luke did find a way to “use” all 8GB. The MacBook Pro that Luke tested appeared to be quite flustered and confused while attempting to use all 8GB.
OS X is not happy running at or above the 4 GB limit. Performance is very erratic, and we crashed OS X and Parallels multiple times.
He went on to remove one of the 4GB chips, and interestingly enough, it worked fine. He even added another 1GB chip to bring the total up to 5GB and things seemed to be pretty stable.
So your guess is as good as mine, though I think it’s safe to assume there is some sort of software limitation here. If you’re dying to have 8GB of RAM, I’d suggest that you only buy one 4GB chip. There is a possibility that Apple will release a patch to fix that 4GB cap, in which case you could get that second 4GB chip. I just wouldn’t hold your breath or anything silly like that; I doubt upgrading the advertised RAM limitation of the new MacBooks is on the top of Apple’s list of things to do.
Read [MacRumors]
Subscribe to keep up with the latest Apple news and rumors! -
Subscribe to our feed
Black Friday 2009
Black Friday is almost here! Gadgetell's got you covered with all the latest news on who's offering the best deals. Dangerous crowds? You're on your own.
Our new podcast: Meet...
We know. Podcasts are so last year - but this one you won't want to miss. Whether it’s a rumor that won’t die, a new product announcement, or just a really good Macintosh or iPhone app find that we have to let you know about, we’ll make sure it’s covered on Appletellcast.
iPhone App Reviews
iPhone Apps. They were great when the App Store was first announced and we could all pick and chose what we wanted, but the number is now overwhelming. Here at Appletell, we'll detail the great iPhone apps we find, and steer you clear from those that aren't worth it even if they're free.
iPhone Game Reviews
As Apple turns the iPhone into one of the most popular gaming devices, the staff of Appletell--gamers and Apple fans alike--are here to help you get the most entertainment value out of your app store purchases.






The cause for the crashing is caused by the fact that a large number of components in 10.5.x are still 32Bit and while applications may see or even associate that extra memory, the moment it writes to it you crash that 32bit infrastructure and in turn the components relying on it.
OSX is a hacked together transitional OS and quite honestly most modern OS’s are in a great deal lagging behind the capable hardware.
on December 3, 2008 at 02:34 PM - LINK