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Puzzle Agent investigates the Mac and PC

by Kirk Hiner on Jul 1, 2010 at 02:49 PM
Puzzle Agent

Telltale Games is inviting you to join the US Department of Puzzle Research (if only my taxes could go to something that worthwhile) and plunge into the mystery haunting the remote mid-western town of Scoggins in Puzzle Agent, available now for PC and Mac. But almost as interesting as the game itself is the Pilot Program they’re using to bring it to us. Telltale is using this to introduce new game concepts to market, similar to the broadcast industry’s television pilots (but likely better).

“Puzzle Agent is a great way to launch our Pilot Program, effectively illustrating how Telltale can quickly bring high quality games to market,” said Telltale CEO, Dan Connors. “The Pilot Program games allow us to innovate, take risks and evolve our games so that successful pilots can become Telltale game series in the future.”

From the press release:

Puzzle Agent combines accessible Professor Layton-inspired puzzling, generous doses of Nordic folklore and enigmatic gnomes, with dark David Lynch and Coen brothers inspired sensibilities. This project is a collaborative effort with Graham Annable, Telltale’s first creative director at the time of its founding, and is based on his indie comic work Grickle.

“It’s been a great experience working with the talented team at Telltale, fleshing out the world of Nelson Tethers in Puzzle Agent,” said Graham Annable. The collaborative process that’s resulted in the formation of the US Department of Puzzle Research and Scoggins, Minnesota has surpassed even my loftiest aspirations.”

Puzzle Agent for Mac and PC is available for $9.95. iPhone, iPad and WiiWare platforms releases are target for July.

Product Puzzle Agent

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