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Physics-based platformer JellyCar submitted to Apple

by Jake Gaecke on Oct 17, 2008 at 09:00 AM

JellyCar for the iPhone and iPod Touch
JellyCar is not your typical driving game. It’s much more interesting than that, actually. It takes driving and mixes it with platforming, physics, puzzles and an interesting art style.

You begin with a truck…or maybe I should call it a jellycar. This name is appropriate because the car is not rigid, it’s gelatinous. The car can also pull a McDonald’s and change from regular to super size on your command. Just try and look at that red and yellow car without thinking fries, I dare you.

You drive the car over a series of platforms, navigate gaps and solve other puzzles. It’s physics based, so you can jiggle your iDevice to get the car to “jump” and bounce.

JellyCar for the iPhone and iPod Touch

Putting the salt and ketchup on this game are the graphics. The whole game looks like it’s being drawn on paper by a 5th grader. So, while you might not be smarter than a 5th grader, at least you put their abilities to good use in a game such as this.

If this is all still a little hard to visualize, worry not, for there is a video demo to keep you anxious for this game.

JellyCar is already available for Windows and Xbox 360, but we all know it will be much more fun on the iPhone as soon as Apple approves this submission for the App Store.

Read [JellyCar via TouchArcade]

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