Apple WWDC 2009
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All you fans of pirates (the handsome, comical, romantic kind, not the amputated, murderous, drunken kind that, you know, actually existed) will be pleased to note that Jack Keane, “A hilarious, action-packed adventure game in the spirit of Monkey Island,” will be shipping out to retailers across North American on December 8th. Boy, I sure am glad we can laugh about pirates these days. Why, I think it was only about five or six years ago that I told my best pirate joke at a party and as admonished for being “too soon.”
From the website:
So, we’ve got a stressed out pirate, a mysterious island, and a monster that eats British secret agents. Seems that covers everything, and yet, there’s more: 250 objects will need to be utilized to solve the game’s puzzles, dozens of off-beat characters will come into play, and you’ll get to play as both Jack and the lovely Amanda, who apparently has a habit of stealing Jack’s crew members from him.
Is there anything that could make this game sound any better? Yes. Airplanes…
...and giant clocks…
And, of course, what’s a pirate tale without a good accompanying mystery?
If you need further proof that Jack Keane will warm the heart of classic adventure gamers everywhere, just read this paragraph from Brad Cook’s article at Apple.com:
With puzzles like that, who even needs graphics?
Jack Keane is currently available for pre-order from the Freeverse website. The game requires Mac OS X version 10.3.9, 1.4GHz PowerPC G4 or Intel processor, 512MB of RAM, 64MB video RAM (Intel GMA 950 chipset supported) and 1GB hard disk space.
Product [Jack Keane]
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