Black Friday 2009
Black Friday is almost here! Gadgetell's got you covered with all the latest news on who's offering the best deals. Dangerous crowds? You're on your own.
Our new podcast: Meet...
We know. Podcasts are so last year - but this one you won't want to miss. Whether it’s a rumor that won’t die, a new product announcement, or just a really good Macintosh or iPhone app find that we have to let you know about, we’ll make sure it’s covered on Appletellcast.
iPhone App Reviews
iPhone Apps. They were great when the App Store was first announced and we could all pick and chose what we wanted, but the number is now overwhelming. Here at Appletell, we'll detail the great iPhone apps we find, and steer you clear from those that aren't worth it even if they're free.
iPhone Game Reviews
As Apple turns the iPhone into one of the most popular gaming devices, the staff of Appletell--gamers and Apple fans alike--are here to help you get the most entertainment value out of your app store purchases.






iPhone developers are signing up, in the masses at a rapid rate. The number simply keeps on growing. Though, how many potential iPhone developers are running on a PowerPC system? A lot, apparently, and Mike Rundle is one of those people. Still on his PowerPC G4, Mike was desperate to get the newly released SDK. After heading over to Apple’s site, signing up, and beginning the download, Mike realized that the SDK is Intel only, or was Intel only. Determined to run the SDK and develop, Mike figured out a way to get the SDK and new developer tools running on his non-Intel, PowerPC processor. Using individual installers, he installed packages one by one, until all of them were installed, essentially bypassing the mass batch installer that Apple launches for the user.
Mike reports that the SDK works fine, that the documentation and instructions are all there, and even the emulator/simulator works, giving full development support on the PowerPC platform. The only problems are a build error within Xcode (reported to be normal) and the possibility of not being able to have your applications digitally signed and certificated by Apple. Mike has written a post describing how to install the SDK, which can be found on 3by9.
[3by9] Via [Ars Technica]
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