Feral releases Battlestations: Midway video walkthrough

Following their recent announcement of Battlestations: Midway shipping Friday, June 27th, Feral has released a single-player video walkthrough that gives further details of the games capabilities and features. To see the single player walkthrough, visit the Feral Interactive website. You’ll find the video at the bottom of the page after the other video trailers that were previously released.
Created by Eidos Studios Hungary, Battlestations: Midway invites you to take command of the greatest battles of the war in the Pacific. Players will experience every aspect of combat in a superb blend of action and strategy as they lead a host of US and Allied air, sea and underwater units through intense, action-packed missions in hotspots from Pearl Harbor to the Battle of Midway itself.
“Battlestations: Midway offers a compelling experience,” said Feral Interactive’s David Stephen. “It’s an unusual mix of action and strategy with a sophisticated multiplayer mode, and we are confident that the Mac audience will find it an excitingly different take on World War II gaming.”
“We are delighted to have Feral bring Battlestations: Midway to the Mac platform,” said Trevor Burrows, Brand Manager, Eidos. “It’s a game that delivers a new type of game play experience, and one that deserves to be seen and played by as wide an audience as possible.”
The game will retail in the U.S. for $49.95, £29.99 (inc VAT) in the UK and 39.95 Euros throughout Europe. It is currently available for pre-orders from Feral’s online store.
Minimum system requirements call for a 1.83GHz Intel-based Mac, 512MB RAM, 128MB graphics card and Mac OS X v10.4 or later. More details and selected trailers of the game are now available at Feral’s website.
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Battlestations: Midway was ported to the Mac by Robosoft, a company in India, that is also developing casual games for the iPhone.
on June 13, 2008 at 01:25 AM - LINKIf Robosoft does half as great a job on their iPhone apps as their Mac apps, we’re in for a treat. They continue to amaze me with their ability to port great looking games that don’t slow down on machines at the lower end of the system requirements.
on June 13, 2008 at 08:10 AM - LINK