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A healthy gaming appetizer at Macworld 2010
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From December 21, 2009, through January 25, 2010, teams of game creators can participate in a contest to make the most innovative, creative, and fun video games for the Mac and iPhone. In other words, make a game and promote it at Macworld without having to buy a booth. It’s not a bad idea, actually, as it aims to bring developers and the gaming community together; Macworld 2010 attendees and fans will be able to participate in the judging via Twitter, creating an interactive experience that continues on-site at Macworld 2010, scheduled for February 9-13, 2010.
” ‘Macworld 2010 GameSalad Challenge’ is a great way for game developers in the community to participate in a different way at Macworld 2010,” said Paul Kent, Macworld 2010 General Manager and Vice President at IDG World Expo. “We are excited to see what kind of innovative games are created, as well as how our Macworld 2010 community votes to select the ultimate winner.”
What do developers get?
What do gamers get?
Granted this is a far cry from the days of the gaming pavilion where a dozen companies would should off a half dozen games each, with contests and Lara Croft statues and developers camping in military tents to stick with the themes of their recent releases. But do you know what? It’s something. The climate has changed, with this gives those of us attending the show something else to look forward to. We’ll be covering the GameSalad Challenge up through the show, and we look forward to seeing what the winners bring us.
For additional information the Macworld 2010 GameSalad Challenge, visit gamesalad.com.
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